The key to enjoying the Saw movies is to know and anticipate that the makers of this nine-movie strong franchise will inevitably, repeatedly, and vigorously pull the narrative rug out from under you. The seriesโ most thrilling plot developments are also its most exasperating since they all serve to undermine the flow and the integrity of its overarching narrative. Starting with a plot point that has become the cornerstone of the Saw series: John โJigsawโ Kramer (Tobin Bell) is dead. We know that Johnโs dead since, at the start of Saw IV, weโre treated to a hilariously graphic autopsy of his body. They saw into his skull, throw an elephantine portion of his scalp over his face, and then weigh his brain. So heโs dead, ok?
And yet: in every sequel since Saw III, Bellโs character โย a civil engineer, cancer survivor and serial torturer โย has been resuscitated through flashbacks. Even Jigsaw, a 2017 sequel that was presented as a reboot, begins by asking: how has John returned from beyond the grave to continue his pseudo-moral work, capturing and โtestโing his victims in consummately surreal Rube Goldberg-style deathtraps? I mean, John Kramer is dead, right? You saw him die, in Saw III. Butโฆisnโt that his voice, on Jigsawโs tape recorders? Howโd that happen? The answer to that recurring question is rarely as compelling as it is promising, but it is part of an increasingly manic strategy of rug-pulling that I (and many others) have fallen hard for.
In this (very particular) way, the Saw movies remind me of a concluding scene from Murder by Death, when Truman Capoteโs Lionel Twain, speaking for screenplay writer Neil Simon, dresses down his dinner guests, all of whom are caricatures of archetypal detective characters:
Youโve tricked and fooled your readers for years. Youโve tortured us all with surprise endings that made no sense. Youโve introduced characters in the last five pages that were never in the book before. Youโve withheld clues and information that made it impossible for us to guess who did it. But now, the tables have turned.
The Saw movies also make me think of Lars von Trierโs ghoulish arthouse provocations. Bear with me: in von Trierโs movies, even the respectable early ones, the joke often seem to be on von Trierโs audience. The House That Jack Built sneers at viewers and petulantly asks us why we enable self-absorbed sadists like Lars von Trier. And while your mileage may vary, I did not care for Antichrist because I kept waiting for something mean-spirited and self-defeating to happen. So when the fox started talking, I stopped caring. Some cinephiles admire the routinely chaotic nature of LvTโs depressive films โ all yours, I say.
The Saw movies are more my speed: theyโre all very eager (even desperate) to please, and always very up-front about their grotesque shell game logic. Their creative stewards often go out of their way to provoke and unbalance viewers, usually with more enthusiasm than technical prowess. Like in the first Sawโs car park flashback: we join Dr. Gordon (Cary Elwes), one of the seriesโs first victims, as he remembers being jumped by a masked killer. Soon after that, Gordonโs flashback is re-presented to viewers so as to include a third character: Adam (screenwriter Leigh Whannell), a sleazy private investigator-style photographer and fellow Jigsaw abductee who also witnessed Gordonโs abduction (just before he is also kidnapped).
The sheer gracelessness of this revelation is instructive, as are the many little trust-eroding prompts that John weaves into the โgameโ that he makes Adam and Dr. Gordon play in Saw. They have to trust each other in order to rekindle their lost joie de vivre: โMost people are ungrateful to be alive.โ But John, using a variety of sock puppet-like props and proxies, actively encourages his victims to mistrust everybody but him. โDonโt trust Adamโs lies,โ John says, speaking through reluctant henchman Zep (Michael Emerson), who is in turn using Dr. Gordonโs disenchanted wife Alison (Monica Potter) to deliver Johnโs instructions.
Why would you trust John in the first place? He and the Saw writers so regularly withhold information that they make M. Night Shyamalan look downright lazy. In the first Saw, John tells Dr. Gordon that โyou donโt need a gun to kill Adam,” and in Saw III, John tells his victims (through type-written, calling card-sized notes) that โone bullet will end it all.โ In that same movie, he insists that: โIโm not a murderer, and I donโt condone murder.โ Because he gives his victimsโ โchoices,โ right?
Once you accept that new characters โย taking on new, or just newly important roles โย will inevitably be reworked into the moviesโ Exquisite Corpse of a story, you might appreciate how that sort of sudsy logic informs the moviesโ high-strung drama, crude acting and dingy Se7en-esque aesthetic. I wasnโt being complimentary when, in my Saw 3D review, I compared the Saw movies to โa lumbering soap assembled via ret-conned flashbacks, grounded by a histrionic sense of morality and foregrounded by its attention to cheap sensation above everything else.โ But these are all features, and not bugs, as Iโve since argued.
Then again, while everything I like about the Saw franchise is in that first movie, I also prefer getting utterly lost in the sequelsโ Byzantine plot. So while I now appreciate Elwesโ cringeworthy, but somehow still note-perfect performance in Saw โย โHow did I get here? I had everything in order. My whole life was in perfect orderโฆโ โย I also still favor Dr. Gordonโs re-appearance in Saw: The Final Chapter. Mostly for what Gordon symbolizes at that point in the series: a logic-defying return to the first movieโs inciting deathtrap.
In Saw: The Final Chapter (obviously not the โfinalโ anything, but rather a franchise pit stop, like Highlander: Endgame), Gordon is revealed to be one of Johnโs accomplices. His flashbacks are presented as one of a few barnacle-like accretions, built on the backs of similar flashbacks from the previous sequels. In Saw II, Amanda (Shawnee Smith) โย Sawโs reverse-bear trap victim โย is re-introduced as Johnโs accomplice. And in Saw III, Amandaโs rewritten into Sawโs narrative using a few choice flashbacks, like when we see her help John to set up Adam and Dr. Gordonโs powerfully grimy escape room.
These flashbacks kick off an arcane tug-of-war for control of Johnโs โlegacyโ that begins in Saw II, when Amanda evokes the ending of Saw by slamming her own sliding door and declaring: โGame over.โ As the new Jigsaw, this is Amandaโs final word to detective Eric (Donnie Wahlberg), who questions her sadistic bonafides. โTell me where [John] is,โ he growls. โRight fucking here,โ she snarls. Then she makes like John Kreese, and sweeps the leg.
And if that was too esoteric: Saw III doesnโt end until Eric wails at Amanda, โYouโre not Jigsaw, bitch!โ She is, bitch โย but not for long. Because in Saw IV, the wantonly cruel policeman Mark Hoffman (Costas Mandylor) is introduced as Johnโs successor, and then seemingly confirmed as such in Saw V during a series of flashbacks that reveal that he, too, was helping John set up both Saw and Saw IIโs traps.
Then Saw VI escalates Hoffmanโs hostile takeover of the Saw narrative โย think of him as a heel wrestler who steals Amandaโs rightfully earned title belt โย before Saw 3D adds an additional flashback-intensive wrinkle: Dr. Gordon also apparently helped John set up his Saw II traps. Because Dr. Gordon is a fan favorite, unlike Adam, whoโs abruptly revived and also suffocated by Amanda in Saw III (though his desiccated corpse is briefly shown in Saw II). And so, after a successful IRL fan-led campaign to bring back Westley, Dr. Gordon returned in Saw 3D, where John even says, during a flashback, that Gordon was instrumental in setting Saw IIโs traps. โWithout you, my work over the last few years would not have been possible,โ John says.
And then, in Jigsaw, thereโs even more flashbacks: while Jigsaw takes place some time after the events of Saw 3D, its flashbacks are set before Saw, and introduce viewers to another previously unheralded John Kramer acolyte. This guyโs name is Logan Nelson (Matt Passmore), and heโs a forensic pathologist who helped John to work on his first series of โgamesโ (after having mislabeled Johnโs X-rays from the first Saw). Dr. Gordon has somehow disappeared, possibly because โย ok, hang on โย while Saw 3D was intended to be the first of a two-part story, the series was not popular enough to sustain another sequel. Not immediately anyway. So in Gordonโs place, we got Logan, who, like Hoffman before him, was apparently unworthy. The odds on Logan showing up in Spiral do not seem favorable, though theyโre also not exactly zero either.
With each new sequel, the makers of the Saw movies continue to refine their gonzo, I-meant-to-do-that formula, which arguably reached a nutzoid peak with Saw VI, when Hoffman was chased by not one, but two different investigators. Because somebodyโs got to fulfill the otherwise thankless role of Barely Developed Cipher Who Must Stumble Upon the Plot For Us. Somebody like SWAT team Lieutenant Daniel Rigg (Lyriq Bent), who, in Saw IV, follows a series of clues that are left for him by Hoffman. Rigg is also motivated by Eric Matthewsโs disappearance following Saw II. Just like FBI agent Strahm (Scott Patterson), who chases after Jigsaw in Saw V because his partner, Agent Perez (Athena Karkanis), got shot in the face by one of Johnโs janky-looking Billy puppets.
But in Saw VI (and at the tail end of Saw V), Strahm is also pursued by FBI agent Dan Erickson (Mark Rolston) since Strahmโs investigation of Hoffman eventually becomes too erratic to go unnoticed. Imagine a conga line of square-jawed detectives, each one thinking that theyโre chasing the same guy, but actually poring over a deathless stream of blown-up surveillance photos, neatly labeled microcassettes (โPlay meโ), and eerily legible graffiti (โSave as I saveโ).
Now throw in an adjacent line of secondary characters, all of whom are equally unimportant beyond their supporting roles in Johnโs flashbacks. You will not have met these characters until they need to be introduced through a series of flashbacks. On the one end of this strictly figurative conga line is Jill Tuck (Betsy Russell), Johnโs ex-wife, who appears in the flesh for the first time in Saw III, but is only given a backstory, centered on a methadone clinic and an unfortunate miscarriage, in Saw IV.
On the other end of this secondary character line are relatively minor personalities who only serve to provide another flimsy layer of narrative continuity between the movies. Their personalities also do not matter beyond a point because they only exist to pose questions to the movieโs more central detective characters, who are also essentially ciphers (despite their respective missing partners and/or colleagues). So Saw VI victim Simone (Tanedra Howard) briefly rolls up to a Jigsaw survivors group meeting in Saw 3D โย and then vanishes. And in Jigsaw, we learn that Mitch (Mandela Van Peebles), one of Johnโs first victims, apparently sold a faulty bike to, uh, Johnโs nephew? I didnโt even know he had a sibling, did you? Of course you didnโt, because that plot point wasnโt introduced until Jigsaw, and because the Saw movies are driven by their effects rather than their characters.
When Jigsaw came out, I compared its creators to inept, go-for-broke street magicians who, despite bad taste and timing, will stop at nothing to entertain you. That last part might be hard to accept given how confrontational and impenetrable the Saw movies often are. But the meaner and more incoherent the movies get, the better they are. Theyโre all about cruel misdirection and flamboyant execution, just like Algernonโs line in The Importance of Being Earnest about playing the piano: โI donโt play accurately โย any one can play accurately โย but I play with wonderful expression.โ Well, maybe not โwonderful,” but you get the idea.
Johnโs specious ideas about morality โย and the healthcare industry, and peopleโs general inability to appreciate life โย is also ultimately only as important as the movieโs elaborate torture devices: they effectively push your buttons, but donโt really keep the Saw movies moving forward, defying all common sense and standards of quality. Because like good (or bad) magic acts, the Saw movies are designed to explain, in retrospect, why you should never have expected a bunch of magicians to play straight with you. They habitually and obviously withhold essential information in order to get your blood up. So donโt trust them, unless you like being conned. (I do, donโt you?)
Most of the Saw movies are about distractingly ornate confidence tricks: hotheaded detectives โย mostly the ones from conga line #1 โย are often baited with just enough information to get them from one death trap to the next. Rigg is told that he should not try to save everybody in Saw IV, so of course he runs through a door (despite Ericโs verbal warning not to), thereby triggering a trap that kills Eric. And in Saw VI, Strahm has to learn to trust Hoffman enough to voluntarily enter a Criss Angel-looking glass coffin (filled with halogen-lit ice chips??). Because Jigsaw has always encouraged his victims to โsave themselves,” or something.
I know what youโre thinking: those werenโt John traps, they were designed by Hoffman, whom weโre often told is unworthy of being called โJigsaw.โ John essentially says as much when he describes Amanda as โthe closest Iโve ever come to a connection, to being understoodโฆโ But Hoffmanโs just a man-sized plot device, too. He distracts viewers from the many different times that John himself was unclear, dishonest, or flat-out misleading. Like in Saw II, when he uses pre-recorded surveillance footage to trick the SWAT team into thinking that theyโre watching one of his games as itโs being played. Or in Saw IV, when John tricks drug addict Cecil (Billy Otis) into running towards him; John steps aside at the last minute, which causes Cecil to fall into a bramble (a bushel?) of barbed wire. Thatโs not a trap, thatโs a Looney Tunes gag!
Then again: even Amanda, Johnโs preferred student, does not play fair, like in Saw II, when her testโs subject Addison (Emmanuelle Vaugier) tries to retrieve a potentially life-saving syringe from a see-through box. Unfortunately for Addison, the syringeโs plunger isnโt secure, so its contents spill everywhere before they can be injected. Mind you: this is in Saw II, one whole film before somebody in the movies comments on Amandaโs poor puzzle construction.
Then again: the Saw movies have never had much integrity beyond pure, cheap thrills. And why would you expect them to? Why trust the overheated, finger-wagging authority of a movie series whose ethical guiding light (John) tells us point blank, in Saw II, that he not only did not coin the nickname โJigsaw,” but also has a perfectly rational explanation for why he takes a puzzle piece-shaped chunk of his victimsโ flesh? Itโs obviously โa symbol that the subject was missing something. A vital piece of the human puzzle. The survival instinct.โ That line hails from the Theatre du Grand Guignol, ya goofus, not Strindberg.
Later, in Saw III, John describes a torture device (The Rack) as โmy personal favorite.โ And in Saw V, he critiques Hoffmanโs โinferior workโ on a Pit and the Pendulum-style trap: โIf you want a true edge, you have to use tempered steel.โ John also baits Eric in Saw II by explaining that if he doesnโt save his son Daniel (Erik Knudsen) in time, Daniel will bleed โfrom every orifice in his body.โ If you seriously consider this manโs ideas or stated motives, then that choice is entirely on you.
My long-suffering college buddy Bill sometimes jokes that the Saw movies are all thematically united by a simple conceit: he (John) was in the room the whole time. Because John was alive (but unconscious) throughout Saw, getting up only to wrap things up with a lusty โgame over.โ Then, at the end of Saw II, Daniel is revealed to have been in the same room as Eric throughout that movie, locked inside a combination safe with a time-release lock and an oxygen mask. When asked, John teases Eric about Danielโs location with an appalling dad joke: โOh, heโs in a safe place.โ
Next: Saw IVโs twists reveals that that movie takes place at the same as Saw III. And finally, Jigsawโs twist reveals that its two competing sub-plots โย a series of Jigsaw games held at Jillโs pig farm, and an investigation into those games, led by Detective Halloran (Callum Keith Rennie) โย take place at two separate times: before Saw, and after Saw 3D. These grasping, head-scratching twists are the surest sign as any that soap opera logic is the key to enjoying the Saw series. Because you havenโt lived until youโve pored over a Saw sequelโs Wikipedia page with one of your best friends, trying frantically to get the license plate number of whatever just hit you (at least, that was our experience with Saw IV).
Gory nihilism aside, the Saw movies remain a humid breath of fresh air. Theyโre not so bad that theyโre good, but rather succeed on terms that their creators constantly revise in order to suit their questionable aims. Not all of the Saw movies have great twists, but they all benefit from a wonky sort of continuity, which constantly reassures viewers that everything and anything that ferries you from one gigantic leap in logic to the next? Totally intentional. Youโll never have to wait long before the makers of the Saw movies knock you over while trying to impress you with the next chapter in the tall-tale-worthy afterlife and times of John Kramer. His storyโs rambling, shaggy dog details are the source of the Saw franchiseโs most enduring legacy. And as Amanda says in Saw II: โBy creating a legacy, by living a life worth remembering: you become immortal.โ